Government Types

One of the most essential parts of a faction is their government type. Your government type practically dictates how your nation operates. You can only change your government type once a month, however, you can change your government sub-type whenever you like. For example, you can change from a Direct Democracy to a Representative Democracy on whim, however you require a month to change from Democracy to Communism. The list includes:

Anarchism
An Anarchist Government is not a government. There isn't a state. It is simply a faction. There is only one rank, and no politics are enabled. This means Anarchist states cannot join alliances, or engage in any foreign relations with any other nation aside enemy. Speaking of war, anarchist factions are exempt from Casus Bellis. This means an anarchist faction can any faction for no reason, and if an anarchist faction attacks another faction, other factions cannot jump in with the Anti-Aggression Casus Belli. However, alliances do count. If you are just starting out with Andromeda, and do not yet have knowledge on how to politically operate a nation, Anarchism is recommended, yet be warned, it is very vulnerable in the event of attack.

Egoism
An Egoist Faction is a type of Anarchist Government in where there are absolutely no rules. No laws, no constitution, no nothing. It is identical to living out in the wasteland. This is not at all recommended, but when there is a coup or the government falls into disarray, this government type is automatically implemented.

Social Anarchism
A Social Anarchist Faction is a type of Anarchist Government in where there are no rules, aside from each citizen of the faction mutually helping each other. This is recommended for players who aren't really interested in the political spectrum, but more in power, as the lack of government prevents corruption and complication.

Minarchism
A Minarchist Faction is a type of Anarchist Government in where there is still no constitution, yet, similar to a democratic faction, major actions can be voted on collectively by the people.

Syndicalism
A Syndiclist Faction is a type of Anarchist Government in where each member of the faction controls their own region, or function. For example, two players can control two districts, or two halves of the territory.

Faction Ranks

 * Rank 1: Everyone

National Wealth
Any member of the faction can own private funds.

Communism
A Communist Government is a government type in which every Citizen has equal power with one another; with minimal power. While there is only one General Secretary, the Congress appoints them. The socialist policies place priority on the state instead of the members, so this government type is recommended for those who are going to put time into the server and care more about the faction itself than the individual.

Socialist Republic
A Socialist Republic is a type of Communist Government in which the General Secretary of the Republic is elected once a week, by the Congress. There is no limit on how many times a General Secretary can be elected into power. The General Secretary chooses who is in the Congress, and thus, can imprison political opponents. Therefore, the Congress must always keep an eye on their superior. An example was North Ekhinni.

Union of Socialist Republics
A Union of Socialist Republics is identical to a regular Socialist Republic, however now each Congress member rules a state like each Head of State rules a state in a Federal Republic, with the General Secretary overseeing it all.

Socialist Horde
A Socialist Horde is a type of Communist Government that is exactly like a Horde, yet with socialist policies.

Socialist Kingdom
A Socialist Kingdom is a type of Communist Government similar to a Monarchy because it has a monarch as Rank 1, but with Socialist policies. The Rank 1 is not voted by members of Congress, yet they still hold political power, similar to a Constitutional Monarchy. An example was Greater Lazon.

Faction Ranks

 * Rank 1: General Secretary
 * Rank 2: Congress
 * Rank 4: Citizens

National Wealth
All money owned by any faction members must be deposited into the faction. The General Secretary then shares all faction money equally among citizens. This makes corruption very easy, so the Congress must monitor the faction wealth often.

Possible Casus Belli List

 * Self-Defense
 * Anti-Aggression
 * Imperial Liberation
 * Ideological Expansion
 * Border Friction

Democracy
A Democratic Government is a government type in which the everyday citizen has huge power in it's faction, yet two citizens can overpower one. Every major action is voted upon. Due to citizens having such vast power, this government type is recommended for a group of friends, or an extremely large faction, to prevent corruption.

Democratic Socialism
A Socialist Democracy is a type of Democratic Government that is exactly the same to a Direct Democracy, however each member of the faction has access to their ranks funds. For example, any citizen can take each others money, presumably they would not be stopped by the victim, but not a Governors. An example is the Far East Republic.

Direct Democracy
A Direct Democracy is a type of Democratic Government in which every citizen can vote on every action, down to building a single house. Any vote can take place at any time, including Presidential votes. While difficult to maintain, it's citizens have the highest amount of freedom. An example was Burma.

Representative Democracy
A Representative Democracy is a type of Democratic Government in which the higher class votes on the members of the class below. All votes of ranks take place once a week. For example, the Congress vote on who the Governors are, and the Governors vote on which citizens can be Citizens. However, for Presidential votes, everyone can vote, except the final 2 candidates. Some examples are South California and the American Republic.

Anocracy
An Anocracy is a type of Democratic Government where each political party runs a sector, or district, of the government, where they constantly compete for power. This is more of a group of governments making up one, trying to dominate parliament. It's very unstable and easy to grab power, so this is not a recommended government type, equivalent to a Weimar Republic. However, for highly political players, they may be able to use each party to balance out the nation, so this is recommended for players who can operate politically.

Faction Ranks

 * Rank 1: President
 * Rank 2: Congress
 * Rank 3: Governors
 * Rank 4: Citizens

National Wealth
Any member of the faction can own private funds.

Possible Casus Belli List

 * Self-Defense
 * Anti-Aggression
 * Imperial Liberation
 * Border Friction

Federative
A Federative Government is a government type in which there are multiple leaders that control regions inside of the faction. The Congress is voted upon by members of the Heads of State, while each Governor is applied to a specific region, appointed by that specific Head of State. Each region has equal power with one another. This government type is recommended for beginners, and due to the low Casus Belli list, it isn't recommended for a federation to be the end-game for nations wishing to expand.

Confederation
A Confederation is a type of Federative Government in which each Head of State rules his own state, and each state can become independent whenever the Head of State of each state wishes.

Federation
A Federation is a type of Federative Government in which each Head of State rules his own state, and when a state wants to become independent, it requires a vote from all other Heads of States.

Federal Republic
A Federal Republic is a type of Federative Government that is exactly the same to a Federation, however all states answer to a federal government, like how all American States answer to Washington DC. An example is the Piepidan-Bananian Union.

Faction Ranks

 * Rank 1: Heads of State
 * Rank 2: Congress
 * Rank 3: Governors
 * Rank 4: Citizens

National Wealth
Any member of the faction can own private funds.

Possible Casus Belli List

 * Self-Defense
 * Anti-Aggression
 * Reconquest
 * Border Friction

Oligarchy
An Oligarch Government is a government type in which there are multiple leaders, who control everyone else. An Oligarch is appointed by other members of the Oligarch. Due to little organization in the government, it is recommended for an Oligarchy to be a colony.

Technocracy
A Technocracy is a type of Oligarchy Government in which Oligarchs are voted on for their knowledge in resources, Slimefun, etc. The nation's entire purpose it to gather resources and advance in slimefun. Definitely recommended as a colony, yet each Oligarch can decide which items remain in the colony, and which go to the parent state.

Plutocracy
A Plutocracy is a type of Oligarchy Government in which the Oligarchs control the nation's wealth to the point of where they can take resources for their own gain. This economic system is very similar to a Communist system.

Faction Ranks

 * Rank 1: Oligarchs
 * Rank 4: Citizens

Nation Wealth
Citizens can hold private funds, yet Oligarchs control the total amount.

Possible Casus Belli List

 * Self-Defense
 * Anti-Aggression
 * Imperial Liberation
 * Reconquest
 * Border Friction

Monarchy
An Monarch Government is a government type in which there is a monarch (King/Queen) as the leader of the nation. The only time a monarch changes is if he is ousted in a coup or if he/she steps down. While including democratic and fascist elements, this makes a Monarchy extremely predictable in it's actions. It is an all-around government type.

Crowned Republic
A Crowned Republic is a type of Monarchist Government in which the position of the Monarch is mostly ceremonial, and the Prime Minister has authority when it comes to foreign policies, resources and Lords. However, the Monarch can still make independent decisions directed towards it's citizens. An example was the Romanian Order.

Constitutional Monarchy
A Constitutional Monarchy is a type of Monarchy in which the Monarch has authority over it's citizens, and the Monarch can veto any decisions from citizens and Lords. However, the Prime Minister can independently decide decisions about the Lords.

Tribalism
A Tribe is a type of Monarchy in which the monarch can veto any decision from any member of the faction, including election results. However, a tribe cannot have vassals or puppet states; only colonies. An example was Fivanta.

Horde
A Horde is a type of Monarchy that is exactly like an Absolute Monarchy, except the fact that they cannot have any puppet states or colonies, however they can push the overexertion limit to about 3 times its limit. An example is Muscovy.

Absolute Monarchy
An Absolute Monarchy is a type of Monarchy in where the Monarch has complete control over the faction. However, the lower ranks can control their own lower ranks. An example is the Second Ekhinine Empire.

Faction Ranks

 * Rank 1: Monarch
 * Rank 2: Prime Minister
 * Rank 3: Lords
 * Rank 4: Citizens

National Wealth
In a Crowned Republic, any member of the faction can own private funds. However, in every other Monarchy, all money owned by any faction members ranked 3 or lower can be discarded by the Monarch to be put into the faction.

Possible Casus Belli List

 * Self-Defense
 * Anti-Aggression
 * Imperial Liberation
 * Reconquest
 * Border Friction

Piracy
An Piracy Government is a government type in which there are 5 ranks, yet you can raise the ranks quickly. Each rank can hold votes, as they please, to upgrade or demote members directly below their rank. For example, Quartermasters can't upgrade a Recruit to a Boatswain. A Captain is only voted out of power if the majority of the Quartermasters vote for it. In this situation, the First Mate becomes Captain, and the ex-Captain becomes a Quartermaster.

Buccaneer
Buccaneer is a type of Piracy in where they are exempt from Nation Rule 5, as they can also claim gulfs. However, they cannot claim oceans. Also, Buccaneer Quartermasters elect the first mate, and during raids, each member claims what he has raided.

Privateer
Privateer is a type of Piracy in where a nation cannot declare war on a them for raiding, unless they catch the raiders in the moment, and they had to chase them home to attack, leaving no time for caution. This is a very tricky technique to use, and is recommended for experienced players. Also, Privateer Captains elect their own First Mate, and during raids, the Captain decides what loot each member gets. An example is Crete.

Faction Ranks

 * Rank 1: Captain
 * Rank 2: First Mate
 * Rank 3: Quartermaster
 * Rank 4: Boatswain
 * Rank 5: Recruit

Nation Wealth
Any member of the faction can own private funds.

Possible Casus Belli List

 * Self-Defense
 * Anti-Aggression
 * Imperial Liberation
 * Reconquest
 * Border Friction

Autocracy
An Autocratic Government is one in which the Dictator has control over each and every single one of his Subjects. While nobody would like to be a Subject inside of a dictatorship, the military potential is large, and as such, is recommended to experienced players.

Totalitarian Democracy
A Democratic Dictatorship is a type of Autocratic government that is exactly like Fascism, except the dictator is voted in by its citizens. This is recommended for a weak state that needs stability, yet due to being an awkward split between democracy and autocracy, it is not recommended for the long run. The dictator can control all aspects of the faction, however the right to vote on a new dictator must be respected. An example is Switzerland.

Caliphate
A Caliphate is a type of Autocratic government in where any subjects can attack or steal from each other with no punishment, unless one is issued by the dictator. Anyone can join the caliphate, yet if anyone leaves, the faction has full right to declare war on the nation it joins.

Military Junta
A Military Junta is a type of Autocratic government in where the dictator's sole purpose is military, and the subjects handle building the nation. In a military junta, a foreign nation cannot declare war on you with the 'Anti-Aggression' Casus Belli, so this is very OP in the case of an expansionist nation.

Fascism
Fascism is a type of Autocratic government in where the dictator has control over all the nations wealth, resources, military, and political power. It is the most extreme form of Authoritarian government, and as such is the most difficult to run. An example is Mordor.

Faction Ranks

 * Rank 1: Dictator
 * Rank 4: Subjects

National Wealth
All money owned by any subject must be deposited into the faction. The Dictator is the only member allowed to withdraw from the faction.

Possible Casus Belli List

 * Self-Defense
 * Anti-Aggression
 * Imperial Liberation
 * Reconquest
 * Ideological Expansion
 * Border Friction