Influenced Nations

These are the statistics for factions that aren't fully sovereign.

Nether Colonies
A Nether Colony is a special type of colony that can only be built in the Nether, accessible through the portal in the hub. In the above attributes, it is identical to a regular colony. However, Nether Colonies are exempt from Casus Bellis. This means Nether Colonies can raid each other, grief each other, even attack each other, yet they cannot be at war unless the parent nations are for a separate matter. This makes running Nether Colonies very difficult, yet it can be achieved by a powerful nation. Also, it is worth to mention Nether Colonies can never become independent. They must be colonies, and only colonies.

End Colonies
An End Colony is a special type of colony that can only be built in the End, accessible through the portal in the hub. In the above attributes, it is identical to a regular colony. However, what enables an End Colony to form is that it must have an End City as its capital. Thus, End Colonies are very difficult to get a hold of, and should be seized as quick as possible. Also, it is worth to mention End Colonies can never become independent. They must be colonies, and only colonies.